Here is a link to my CV. (updated Dec 2011)
Motivation
Study people’s everyday interactions in their homes, workplaces and public environments, in order to design, implement and evaluate novel interactive technologies. The overall aim is to provide rich experiences in people’s everyday activities.
Current Position
Post Doctorate Researcher (SmarcoS Project)
Human Media Interaction Group
Department of ComputerScience
University of Twente
The Netherlands.
Education
2007- 2010 | PhD in Human-Media Interaction
Thesis title: Designing for Awareness: An Experience-focused HCI Perspective
Department of Computer Science, University of Twente, the Netherlands
Committee: Prof. Liam Bannon, Prof. Alan Dix, Prof. dr. Wim Poelman, Prof. dr. Anton Eliens, Prof. dr. Anton Nijholt, Dr. Dirk Heylen and Prof. dr. Gerrit van der Veer
Technical Skills
Programming Languages: Java, ASP, VB, C/C++
Design-related Tools: Macromedia Fireworks, Macromedia Flash, Macromedia Dreamweaver, Macromedia ColdFusion, Microsoft Visio, and Microsoft Office
HCI Skills: Usability Evaluation, Qualitative Data Analysis, Ethnography, Interviews, Wire-framing Use-cases, Scenario & Persona Development, & Information Architecture
Data Analysis Package: MAXqda, Observer 2000
Work/Research Experience
Dec 2011 - Current: SmarcoS Project
In this project, I am working towards designing an intelligent photo sharing system on Android. The system will allow a group of friends or family members to share photos in real-time with intelligent access control. A medium scale field trial is planned for summer of 2012.
June 2011 - Dec 2011: Nokia Research Center
While at Nokia, I worked in the Smart Metadata research team. I led two studies on Domestic Photography research.
|
The first study was an ethnographic fieldwork to explore Domestic Photography. Using semi-structured interviews of 17 individuals and visits to 9 family homes, we studied how people capture, share and use domestic photos. We developed important "Implications" for designing intelligent photo sharing. Publications related to our results from this field study will be made available soon.
|
|
Using the results of our first study, we developed a paper-based prototype to support photo sharing called PhotoBook. PhotoBook contains two concepts to support intelligent interactions between sharing individuals. We carried out 3 participatory workshops involving different user groups to understnd the usefulness of our prototype and inform Nokia's future developments.
|
March 2011 - June 2011: Smart Materials Project
|
Smart Material Interface (SMI) is the latest generation of user interfaces that makes use of engineered materials and leverages their special properties. SMIs are capable of changing their physical properties such as shape, size and color, and can be controlled under certain conditions. In a 3-month project, we designed an example of such an SMI in the form of a prototype of a vacuum cleaner. The prototype uses schematic electrochromic polymer at the suction head of the vacuum, which changes its color depending on the dust level on a floor. We emphasize on the new communication language supported by SMIs, which challenges the current metaphors of user interfaces in the field of HCI. YouTube video.
|
Related Publications:
|
|
March 2007 - Feb 2011: AMIDA Project
AMIDA (Augmented Multiparty Interaction with Distance Access) is an EU 6th framework programme project that focuses on designing remote collaborative technologies. Within the AMIDA consortium, my research is about designing an 'awareness system' for supporting collaboration between Industrial Designers - focusing on their non-verbal communications in design studios.
Part 1. Ethnographic Fieldwork
Examples from the fieldwork |
Ethnographic design approach:
- Contextual Interviews
- Naturalistic Observations
- Video recorded 'live' design sessions
User Group:
- Professional designers
- Industrial Design students
Goal: Designing an 'awareness system' for supporting ubiquitous design practices in studios
|
Related Publications:
Part 2. Desinging for ubiquitous design practices We developed a set of "Implications for Design" from our fieldwork. In this part, we plan to explore technological prossibilities to provide a proof-fo-concept from our fieldwork. As represented in the scenario, we are working towards augmenting everyday design artefacts such as paper-based sketches, collages, posters, physical models and so on to develop an "internet-of-things" -like environment to support Industrial Designers' everyday collaborative work.
We are currently working on a system called Cooperative Artefact Memory (CAM). The work is being carried out at DFKI (German Research center for Artificial Intelligence) in Saarbrücken, Germany. Using CAM co-workers (industrial designers) can share information about their ongoing projects through 2D barcodes attached to different physical objects (sketches, posters, collages, post-its, physical models and prototypes). Using mobile phones, co-workers can read and write annotations, messages and external web-links to specific physical objects. CAM allows cooperative use of creating and using “memory” for different physical objects. An initial version of the system is under study at a design studio. Here is a YouTube link to a video describing the system.
|
|
Related Publications:
Vyas, D., Nijholt, A., and van der Veer, G. Supporting Cooperative Design through “Living” Artefacts. In Proceedings of 6th Nordic Conference on Human-Computer Interaction (NordiCHI ’10), Reykjavik, Iceland. (In Press).
Vyas, D., Nijholt, A., and Kröner, A. CAM: A Collaborative Object Memory System. In Proceedings of 12th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI ‘10), Lisbon, Portugal. (In Press)
Vyas, D., Nijholt, A., Heylen, D., Kröner, A. and van der Veer, G. Remarkable Objects: Supporting Collaboration in a Creative Environment. In Proceedings of 12th ACM International Conference on Ubiquitous Computing (UbiComp ‘10), Copenhagen, Denmark. (In Press)
Vyas, D., and Nijholt, A. Building boundaried on Boundary Objects: A Field study of a Ubicomp tool in a Design Studio. A workshop paper at the 9th International Conference on the Design of Cooperative Systems (COOP ‘10). In Press at International Reports on Socio-Informatics (an online journal). ISSN 1861-4280.
Oct & Nov 2008: Wobbly - A conceptual Table Lamp
Poster in PDF. (11 MB) |
I attended 3 courses at the Industrial Design department of Technical University of Eindhoven. See Wobbly on YouTube
|
Oct 2007 - Current: Design Support for Scientific Research
|
I am involved in an ongoing fieldwork of scientists working in the different fields of Biology. The work is currently being carried out at the University of Twente. Ethnographic design approach: - Contextual interviews - Laboratory tours & observations User group: - Scientists in the fields of Biology |
Related Publications:
Jun 2006 - Feb 2007: "Panorama Project" - From Ambient Intelligence to Social Awareness

Panorama is an intelligent, interactive, artistically inspired large screen display situated in the staff room of an academic department. It attempts to mediate non-critical, non-work related information about the staff-members in an engaging manner to enhance social awareness within the department. Staff members can send personalized images and text messages to the system, at the same time the system detects movements in the public spaces and streams video on to the system. Hence, the Panorama system transforms implicit and explicit inputs from the staff members (digital images, text messages, live video streams) into an artistic representation to display the contextual information for supporting engagement, exploration and playfulness within the academic department. The application was developed using DirectX 9.
Ethnographic design approach: - Cultural Probes - Contextual interviews - Observations
User group: - Academics - PhD Students - Admin staff
Related Publications:
Apr 2006 - Current: "Affordance & Design"
In collaboration with Cristina Chisalita (University of Twente) and Alan Dix (Lancaster University), I am currently involved in researching how affordances can be used as a resource for design. This collaboration has produced 2 research publications and another 3 are in submission and preparation.
Related Publications:
Nov 04 – Feb 07: "Experience-Centred Design "
In collaboration with Prof. dr. Gerrit van der Veer, I researched on different conceptualizations, frameworks and approaches on experience-centered design. The work was partly carried out at Elsevier Science's User-Centered Design Group, Satama Interactive and partly at the Free University Amsterdam (VUA). At VUA conceptual framework of user-experience were developed and applied in these design companies and during teaching sessions at the University. Related Publications:
|
Jul 2005 - Oct 2005: Improving Design of an IPTV System
IPTV interface |
This project was carried out at Satama Interactive Amsterdam, the Netherlands . In this project, interface of a state-of-the-art IPTV (Internet Protocol Television) set-top box was developed. The system had functionalities such as Electronic Program Guide, Radio, Missed Programs, Recordings, Movie-on-Demand, etc. Work included evaluating the design and interactions of the interface and suggesting design adjustments in order to support pleasurable & enjoyable experience for its users. A study involving designers, experts and end-users was carried out using co-interpretation strategies.
|
Related Publication:
Nov 2004 - Jun 2005: Qualitative Research on Search Engine
John (55) Professor A Persona generated using the coding scheme.
|
Worked with Elsevier-Science’s User Centered Design group for developing an approach to Qualitative Data Analysis. For the purpose of analyzing qualitative data from different user-studies, I developed an approach that combines conventional qualitative research method and design method. I developed a coding scheme that combines data related to user’s personality, preferences, needs, working patterns/behavior in their own context of work and translates this information into set of “Personas”. Hence, when new qualitative data is fed into the system, personas can be generated automatically using this coding scheme. The most important use of these Personas is that it could be used as a communication tool between all the responsible groups of Elsevier-Science, Amsterdam. This approach helped the UCD group in conducting qualitative research with special focus on providing value for their innovation process.
|
Related Publications:
|
|
Jan 2003 – June 2003: Usability Engineering
Worked part-time as a Usability Engineer at NIIT Ltd., Ahmedabad , India . Main duties include designing interaction, carrying out usability evaluation, writing evaluation report for company’s software
Jun 2002 - Sept 2002: Usability Research Project (MSc)
|
MSc research project, titled “Investigating Usability Issues in Mobile Applications” at Lancaster University , UK . Project investigated different aspects of Human Computer Interaction for designing ‘usable’ mobile (small-screen device) applications, focusing on the User-Interface issues. It started with data gathering by user requirement analysis and user task-scenarios. It conducted empirical studies using both expert-evaluation and user-testing and gathered rich usability data. After analyzing the gathered data, it developed guidelines for developing applications for small-screen devices.
|
Sept 2001 - Jan 2002: Designing a Mobile eRecipe System
eRecipe interfaces |
A working prototype of a mobile recipe assistant was developed at Lancaster. The e-Recipe system having Bluetooth connectivity was intended to help its users by assisting in their kitchen. It keeps track of the goods in the fridge, generates reports for buying goods twice in a week, maintains individual user’s diet profile (health and calorie constraints) and allows the users from different houses to share their recipes. The project was carried out with other students from the Psychology Department.
|
Sept 2000 - Apr 2001: Software Development Project
BSc industrial project of developing an “On-line Examination System” at Top Media Entertainment Ltd. Ahmedabad, India. Worked as a member of three-person team, developed a web-based system that provided “adaptive-tests” for students with traditional GUI and administration supports. Used ASP with the help of JavaScript, VBScript and MS-Access.
----- Last Updated on the Dec 2011 -----
Dr. Dhaval Vyas Human Media Interaction University of Twente Enschede, the Netherlands